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Impact of World Wide Web, Java, and virtual environments on education in computational science and engineering
Singh, T.   Zhu, M.   Thakkar, U.   Ravaioli, U.  
Beckman Inst. for Adv. Sci. & Technol., Illinois Univ., Urbana, IL;
This paper appears in: Frontiers in Education Conference, 1996. FIE '96. 26th Annual Conference., Proceedings of
11/06/1996 -11/09/1996,  6-9 Nov 1996
Location: Salt Lake City, UT ,   USA
On page(s): 1007-1010 vol.3
Volume: 3,   6-9 Nov 1996
References Cited: 5
Number of Pages: 3 vol. xl+1517
INSPEC Accession Number: 5496661


Abstract:
The World Wide Web (WWW) on the Internet has been recognized as an effective environment to create new distributed applications that have the potential to bring instruction beyond the bounds of the classroom. The availability of browsers (e.g. Mosaic, Netscape, Hot Java) has enormously simplified the access to the WWW, and there have been numerous initiatives to take advantage of this new technology for teaching. This work will illustrate recent developments of tools for engineering education and technology transfer which take advantage of WWW browsers, Java applets, and virtual reality. We have developed modules based on WWW browsers incorporating educational and research software, including advanced visualization, which find use for multimedia classroom presentations accessible by Internet users, and which can also improve interaction among academic groups and industry. Therefore, the material is suitable for asynchronous distance learning and technology transfer. Examples of interactive WWW applications include device simulation, semiconductor band structure calculation, numerical techniques, and electromagnetics

Index Terms:
Internet   computer science education   engineering education   multimedia systems   technology transfer   virtual reality   Internet   Java   Mosaic   Netscape   World Wide Web   asynchronous distance learning   browsers   computational science education   device simulation   educational and research software   electromagnetics   engineering education   multimedia classroom presentations   numerical techniques   semiconductor band structure calculation   teaching   technology transfer   virtual environments   virtual reality  

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